DayZ 1.30
DayZ Explorer by KGB
 
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◆ CleanVisualEffects()

void CleanVisualEffects ( )
protected

См. определение в файле Land_Underground_WaterReservoir.c строка 1196

1197 {
1198 for (int valve = 0; valve < VALVES_COUNT; ++valve)
1199 {
1200 if (m_ValveParticles[valve])
1201 {
1202 m_ValveParticles[valve].StopParticle();
1203 m_ValveParticles[valve] = null;
1204 }
1205 }
1206
1207 for (int pipe = 0; pipe < m_PipeBrokenParticles.Count(); ++pipe)
1208 {
1209 if (m_PipeBrokenParticles[pipe])
1210 {
1211 m_PipeBrokenParticles[pipe].StopParticle();
1212 m_PipeBrokenParticles[pipe] = null;
1213 }
1214 }
1215 }
ref ParticleSourceArray m_PipeBrokenParticles
ref ParticleSourceArray m_ValveParticles
const int VALVES_COUNT

Перекрестные ссылки m_PipeBrokenParticles, m_ValveParticles и VALVES_COUNT.

Используется в ~Land_Underground_WaterReservoir().