DayZ 1.27
DayZ Explorer by KGB
 
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◆ PreviousWaterLevelStageSettings()

WaterLevelSettings PreviousWaterLevelStageSettings ( int pValveIndex)
protected

См. определение в файле Land_Underground_WaterReservoir.c строка 655

656 {
657 WaterLevelSettings wlStageSettings;
658
659 switch (pValveIndex)
660 {
663 {
665 }
666 else
667 {
669 }
670 break;
671 case VALVE_INDEX_FILL:
673 {
675 }
676 else
677 {
679 }
680 break;
681 }
682
683 m_WaterLevelPrev = wlStageSettings.WaterLevel;
684 SetSynchDirty();
685
686 return wlStageSettings;
687 }
ref array< ref WaterLevelSettings > m_DrainValveWaterStageSettings
valve/pipe stages for water and pressure levels
ref array< ref WaterLevelSettings > m_FillValveWaterStageSettings
for deanimation purposes
const int VALVE_INDEX_DRAIN
const int VALVE_INDEX_FILL
int m_DrainValveWaterLevelStageIndex
pointing to specific stage for each valve/pipe
int m_FillValveWaterLevelStageIndex
int m_WaterLevelPrev

Перекрестные ссылки m_DrainValveWaterLevelStageIndex, m_DrainValveWaterStageSettings, m_FillValveWaterLevelStageIndex, m_FillValveWaterStageSettings, m_WaterLevelPrev, VALVE_INDEX_DRAIN, VALVE_INDEX_FILL и WaterLevelSettings::WaterLevel.

Используется в EOnPostSimulate().