DayZ 1.29
DayZ Explorer by KGB
 
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◆ PreviousWaterLevelStageSettings()

WaterLevelSettings PreviousWaterLevelStageSettings ( int pValveIndex)
protected

См. определение в файле Land_Underground_WaterReservoir.c строка 668

669 {
670 WaterLevelSettings wlStageSettings;
671
672 switch (pValveIndex)
673 {
676 {
678 }
679 else
680 {
682 }
683 break;
684 case VALVE_INDEX_FILL:
686 {
688 }
689 else
690 {
692 }
693 break;
694 }
695
696 m_WaterLevelPrev = wlStageSettings.WaterLevel;
697 SetSynchDirty();
698
699 return wlStageSettings;
700 }
ref array< ref WaterLevelSettings > m_DrainValveWaterStageSettings
valve/pipe stages for water and pressure levels
ref array< ref WaterLevelSettings > m_FillValveWaterStageSettings
for deanimation purposes
const int VALVE_INDEX_DRAIN
const int VALVE_INDEX_FILL
int m_DrainValveWaterLevelStageIndex
pointing to specific stage for each valve/pipe
int m_FillValveWaterLevelStageIndex
int m_WaterLevelPrev

Перекрестные ссылки m_DrainValveWaterLevelStageIndex, m_DrainValveWaterStageSettings, m_FillValveWaterLevelStageIndex, m_FillValveWaterStageSettings, m_WaterLevelPrev, VALVE_INDEX_DRAIN, VALVE_INDEX_FILL и WaterLevelSettings::WaterLevel.

Используется в EOnPostSimulate().