DayZ 1.30
DayZ Explorer by KGB
 
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◆ PreviousWaterLevelStageSettings()

WaterLevelSettings PreviousWaterLevelStageSettings ( int pValveIndex)
protected

См. определение в файле Land_Underground_WaterReservoir.c строка 670

671 {
672 WaterLevelSettings wlStageSettings;
673
674 switch (pValveIndex)
675 {
678 {
680 }
681 else
682 {
684 }
685 break;
686 case VALVE_INDEX_FILL:
688 {
690 }
691 else
692 {
694 }
695 break;
696 }
697
698 m_WaterLevelPrev = wlStageSettings.WaterLevel;
699 SetSynchDirty();
700
701 return wlStageSettings;
702 }
ref array< ref WaterLevelSettings > m_DrainValveWaterStageSettings
valve/pipe stages for water and pressure levels
ref array< ref WaterLevelSettings > m_FillValveWaterStageSettings
for deanimation purposes
const int VALVE_INDEX_DRAIN
const int VALVE_INDEX_FILL
int m_DrainValveWaterLevelStageIndex
pointing to specific stage for each valve/pipe
int m_FillValveWaterLevelStageIndex
int m_WaterLevelPrev

Перекрестные ссылки m_DrainValveWaterLevelStageIndex, m_DrainValveWaterStageSettings, m_FillValveWaterLevelStageIndex, m_FillValveWaterStageSettings, m_WaterLevelPrev, VALVE_INDEX_DRAIN, VALVE_INDEX_FILL и WaterLevelSettings::WaterLevel.

Используется в EOnPostSimulate().