DayZ 1.27
DayZ Explorer by KGB
 
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◆ GetSoundBuilder() [2/2]

override SoundObjectBuilder GetSoundBuilder ( int eventId,
string slotName,
int attachmentHash )

См. определение в файле DayZPlayerCfgSounds.c строка 138

139 {
140 SoundLookupTable table = m_pSoundTables.Get((slotName + eventId).Hash());
141 if(table == NULL)
142 return NULL;
143
144 SoundObjectBuilder soundBuilder = table.GetSoundBuilder(attachmentHash);
145 if(soundBuilder == NULL)
146 return NULL;
147
148 return soundBuilder;
149 }
PlayerSpawnPreset slotName
autoptr map< int, StepSoundLookupTable > m_pSoundTables
Определения DayZPlayerCfgSounds.c:202
SoundObjectBuilder GetSoundBuilder(int parameterHash)
Определения DayZAnimEventMaps.c:53
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)

Перекрестные ссылки SoundLookupTable::GetSoundBuilder(), m_pSoundTables, slotName и SoundObjectBuilder().