DayZ 1.27
DayZ Explorer by KGB
 
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◆ SetLayoutName()

override void SlotsContainer::SetLayoutName ( )
inlineprotected

См. определение в файле SlotsContainer.c строка 238

239 {
240 #ifdef PLATFORM_CONSOLE
241 m_LayoutName = WidgetLayoutName.InventorySlotsContainerXbox;
242 #else
243 switch ( InventoryMenu.GetWidthType() )
244 {
245 case ScreenWidthType.NARROW:
246 {
247 m_LayoutName = WidgetLayoutName.InventorySlotsContainerNarrow;
248 break;
249 }
250 case ScreenWidthType.MEDIUM:
251 {
252 m_LayoutName = WidgetLayoutName.InventorySlotsContainerMedium;
253 break;
254 }
255 case ScreenWidthType.WIDE:
256 {
257 m_LayoutName = WidgetLayoutName.InventorySlotsContainerWide;
258 break;
259 }
260 }
261 #endif
262
263 }
ScreenWidthType
Определения InventoryMenu.c:2
void InventoryMenu()
Определения InventoryMenu.c:20

Перекрестные ссылки InventoryMenu(), WidgetLayoutName::InventorySlotsContainerMedium, WidgetLayoutName::InventorySlotsContainerNarrow, WidgetLayoutName::InventorySlotsContainerWide и WidgetLayoutName::InventorySlotsContainerXbox.