DayZ 1.28
DayZ Explorer by KGB
 
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◆ RegisterHitComponentsForAI()

void DayZCreatureAI::RegisterHitComponentsForAI ( )
inlineprotected

register hit components for AI melee (used by attacking AI)

registers default hit compoent for the entity

registers default hit position component for entity

register hit components that are selected by probability

См. определение в файле DayZAnimal.c строка 956

957 {
959 m_DefaultHitComponent = "Zone_Chest";
962
964 DayZAIHitComponentHelpers.RegisterHitComponent(m_HitComponentsForAI, "Zone_Chest", 50);
965 }
string m_DefaultHitComponent
Определения DayZAnimal.c:658
ref array< ref DayZAIHitComponent > m_HitComponentsForAI
Melee hit components (AI targeting)
Определения DayZAnimal.c:657
string m_DefaultHitPositionComponent
Определения DayZAnimal.c:659

Перекрестные ссылки m_DefaultHitComponent, m_DefaultHitPositionComponent, m_HitComponentsForAI и DayZAIHitComponentHelpers::RegisterHitComponent().