DayZ 1.26
DayZ Explorer by KGB
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Переменные | |
const int | STATE_RUINED = 4 |
const int | STATE_BADLY_DAMAGED = 3 |
const int | STATE_DAMAGED = 2 |
const int | STATE_WORN = 1 |
const int | STATE_PRISTINE = 0 |
\desc Constants for Item Health States
Используется в AddDamageToItemByFireEx(), ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), RecipeBase::Do(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), Chemlight_ColorBase::GetMaterialForDamageState(), HandlePlayerBody(), ActionRepairCarPart::OnFinishProgressServer(), RemoveSplint(), ScriptedWidgetEventHandler::SetItemHealth() и UIScriptedMenu::UpdateItemInfoDamage().
Используется в ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), ActionCarHornBase::BatteryIsVital(), PluginBase::CanRepair(), RecipeBase::Do(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), Chemlight_ColorBase::GetMaterialForDamageState(), HandlePlayerBody(), ActionRepairCarPart::OnFinishProgressServer(), RemoveSplint(), ScriptedWidgetEventHandler::SetItemHealth() и UIScriptedMenu::UpdateItemInfoDamage().
Используется в ActionRepairBoatChassis::ActionCondition(), ActionCondition(), ActionRepairCarChassis::ActionCondition(), ActionRepairCarPart::ActionCondition(), ActionRepairTentPart::ActionCondition(), ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), InventoryItem::CanBeCombined(), Edible_Base::CanBeSkinned(), PrepareAnimal::CanDo(), CanLoadAttachment(), FireplaceBase::CanLoadAttachment(), ItemBase::CanLoadAttachment(), CanLoadItemIntoCargo(), FireplaceBase::CanLoadItemIntoCargo(), ItemBase::CanLoadItemIntoCargo(), CanReceiveAttachment(), FireplaceBase::CanReceiveAttachment(), ItemBase::CanReceiveAttachment(), CanReceiveItemIntoCargo(), FireplaceBase::CanReceiveItemIntoCargo(), ScientificBriefcase::CanReceiveItemIntoCargo(), ItemBase::CanReceiveItemIntoCargo(), PluginBase::CanRepair(), ItemBase::CanToggleAnimations(), BoatScript::CheckOperationalState(), DamageHands(), RecipeBase::Do(), Entity::EEHealthLevelChanged(), InventoryItemSuper::EEHealthLevelChanged(), ImprovisedExplosive::EEHealthLevelChanged(), Plastic_Explosive::EEHealthLevelChanged(), InventoryItem::EEHealthLevelChanged(), ItemBase::EEHealthLevelChanged(), MaskBase::EEHealthLevelChanged(), GasMask_Filter::EEHealthLevelChanged(), EEHealthLevelChanged(), Container_Base::EEHealthLevelChanged(), TrapBase::EEHealthLevelChanged(), ManBase::EEHealthLevelChanged(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), Chemlight_ColorBase::GetMaterialForDamageState(), TentBase::HandleCamoNetAttachment(), ItemBase::HandleOpeningsPhysics(), HandlePlayerBody(), Plastic_Explosive::OnActivatedByItem(), ActionRepairCarPart::OnFinishProgressServer(), CarScript::OnSound(), RemoveSplint(), PluginBase::Repair(), ActionRepairPart::RepairCondition(), ActionTargetsCursor::SetItemHealth(), ScriptedWidgetEventHandler::SetItemHealth() и UIScriptedMenu::UpdateItemInfoDamage().
Используется в ActionRepairBoatChassis::ActionCondition(), ActionCondition(), ActionRepairCarChassis::ActionCondition(), ActionRepairCarPart::ActionCondition(), ActionRepairVehiclePartBase::AdjustVehicleHealthServer(), PluginBase::CalculateHealth(), PluginBase::CanRepair(), RecipeBase::Do(), GetCurrentItemHeatIsolation(), ItemManager::GetItemHealthColor(), ItemManager::GetItemHealthColor(), HandlePlayerBody(), ActionRepairCarPart::OnFinishProgressServer(), Hud::RefreshVehicleHud(), CarHud::RefreshVehicleHud(), RemoveSplint(), PluginBase::Repair(), ActionRepairPart::RepairCondition(), ScriptedWidgetEventHandler::SetItemHealth(), BoatHud::UpdateEngineIcon() и UIScriptedMenu::UpdateItemInfoDamage().