См. определение в файле BiosUserManager.c строка 90
91 {
92 bool success = false;
93
95 if (selectedUser && selectedUser != user &&
g_Game.GetGameState() != DayZGameState.MAIN_MENU)
96 {
99 }
100 else
102
103 if (!success)
104 {
105
107 }
108
109 return success;
110 }
enum DisconnectSessionFlags DISCONNECT_SESSION_FLAGS_FORCE
proto native bool SelectUser(BiosUser user)
Informs the engine about the current selected user.
void CheckUserSwitchResult(BiosUser expectedUser)
proto native BiosUser GetSelectedUser()
Returns the currently selected user.
Перекрестные ссылки CALL_CATEGORY_SYSTEM, CheckUserSwitchResult(), DISCONNECT_SESSION_FLAGS_FORCE, g_Game, GetGame(), GetSelectedUser() и SelectUser().
Используется в UIScriptedMenu::ChangeAccount(), CGame::ConnectLaunch(), CGame::MainMenuLaunch(), CGame::MissionLaunch(), OnJoin(), OnPartyHost(), OnSignedOut(), OnUserPicked() и CGame::SelectUser().