См. определение в файле BiosUserManager.c строка 90
91 {
92 bool success = false;
93
95 if (selectedUser && selectedUser != user &&
g_Game.GetGameState() != DayZGameState.MAIN_MENU)
96 {
99 }
100 else
102
103 if (!success)
104 {
105 NotificationSystem.AddNotification(
NotificationType.GENERIC_ERROR, NotificationSystem.DEFAULT_TIME_DISPLAYED);
106 }
107
108 return success;
109 }
enum DisconnectSessionFlags DISCONNECT_SESSION_FLAGS_FORCE
NotificationType
DEPRECATED (moved into NotificationSystem)
proto native bool SelectUser(BiosUser user)
Informs the engine about the current selected user.
proto native BiosUser GetSelectedUser()
Returns the currently selected user.
Перекрестные ссылки NotificationSystem::AddNotification(), NotificationSystem::DEFAULT_TIME_DISPLAYED, DISCONNECT_SESSION_FLAGS_FORCE, g_Game, GetSelectedUser() и SelectUser().
Используется в UIScriptedMenu::ChangeAccount(), CGame::ConnectLaunch(), CGame::DisconnectSessionEx(), CGame::MainMenuLaunch(), CGame::MissionLaunch(), OnJoin(), OnPartyHost(), OnSignedOut(), OnUserPicked() и CGame::SelectUser().