DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ CAMERA_ID

class PPEManagerStatic CAMERA_ID = 0

/brief Postprocess manager, responsible for updates, receiving, and re-distributing requester data to their respective destinations. /par Basic post process flow outline: Getting a registered 'PPERequester' instance from the 'PPERequesterBank'

/par Launching the requester, either through an overriden 'Start' method, or custom method with some setters (both flag it as active and to be processed)

/par On render update, PPEManager: Handles queued requester changes, re-distributes individual commands to material structure

/par
Updates the material/parameter structure and calculates the blend values

/par
Sets the final values via native functions (only called once per changed parameter - optimization stonks)

/note Requester serves as a centralized platform for specific effec/group of effects. Although technically the direct commands to mat/param would be feasible, this allows for easier control of effect groups, /note and clearer command hierarchy (no value setters without clear parentage).

Используется в ChangePPEMaterial().