Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
pre-init arrays
См. определение в файле Broom.c строка 139
139 {
140 return "DZ\\gear\\tools\\data\\broom_emissive.rvmat";
141 }
142
144 {
override string GetBurntMaterial()