96{
98
100 {
101 InitTable(
"CfgVoiceSoundTables",
"category");
102 }
103
105 {
107 }
108
110 {
112 }
113}
114
115
117{
119 {
120 InitTable(
"CfgImpactSoundTables",
"surface");
121 }
122}
123
125{
127 {
128 InitTable(
"CfgActionsSoundTables",
"category");
129 }
void PlayerVoiceLookupTable()
void InitTable(string tableCategoryName, string parameterName)
void SetNoiseParam(NoiseParams param)
class AttachmentSoundLookupTable extends SoundLookupTable m_NoiseParams
class ImpactSoundLookupTable extends SoundLookupTable ActionSoundLookupTable()
NoiseParams GetNoiseParam()
void ImpactSoundLookupTable()
class NoiseSystem NoiseParams()
void ImpactSoundLookupTable()
void InitTable(string tableCategoryName, string parameterName)