134 {
135
136
137
138 Magazine itm = Magazine.Cast(action_data.
m_MainItem);
139 Magazine trg = action_data.
m_Player.GetWeaponManager().GetPreparedMagazine();
140
141 if ( !itm || !trg )
142 return;
143
144 float dmg;
146
147 if ( trg.ServerAcquireCartridgeEx(dmg,
ammoType) )
148 {
149 if ( !itm.ServerStoreCartridgeEx(dmg,
ammoType) )
150 trg.ServerStoreCartridgeEx(dmg,
ammoType);
151 else
152 itm.ApplyManipulationDamage();
153 }
154
155 trg.SetSynchDirty();
156 itm.SetSynchDirty();
157
158
159
160
161 }