См. определение в файле UndergroundAreaLoader.c строка 108
109 {
111 {
112
113 PrintToRPT(
"[WARNING] :: [UndergroundAreaLoader GetData()] :: file not found in MISSION folder, your path is " +
m_Path +
" Attempting DATA folder");
114
115 string worldName;
116 g_Game.GetWorldName(worldName);
117 m_Path =
string.Format(
"dz/worlds/%1/ce/cfgundergroundtriggers.json", worldName);
118
120 {
121 PrintToRPT(
"[WARNING] :: [UndergroundAreaLoader GetData()] ::file not found in DATA folder, your path is " +
m_Path);
122 return null;
123 }
124 }
125
126 string errorMessage;
127 JsonUndergroundTriggers data;
128 if (!JsonFileLoader<JsonUndergroundTriggers>.LoadFile(
m_Path, data, errorMessage))
130
131 return data;
132 }
proto void PrintToRPT(void var)
Prints content of variable to RPT file (performance warning - each write means fflush!...
proto bool FileExist(string name)
Check existence of file.
Перекрестные ссылки ErrorEx, FileExist(), g_Game, m_Path и PrintToRPT().
Используется в Land_WarheadStorage_Bunker_Facility::OnSpawnByObjectSpawner(), Land_WarheadStorage_Main::OnSpawnByObjectSpawner(), SpawnAllTriggerCarriers() и JsonUndergroundTriggers::SpawnParentedTriggers().