DayZ 1.27
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◆ CreateActionComponent()

override void ActionTransferLiquidCB::CreateActionComponent ( )
inlineprivate

См. определение в файле ActionTransferLiquid.c строка 15

16 {
17 if (TransferLiquidActionData.Cast(m_ActionData))
18 m_ActionData.m_ActionComponent = new CAContinuousQuantityLiquidTransfer(UAQuantityConsumed.DRAIN_LIQUID, TIME_TO_REPEAT, TransferLiquidActionData.Cast(m_ActionData).m_Tendency);
19 else
20 m_ActionData.m_ActionComponent = new CAContinuousQuantityLiquidTransfer(UAQuantityConsumed.DRAIN_LIQUID, TIME_TO_REPEAT);
21 }
ActionData m_ActionData
Определения AnimatedActionBase.c:3
const float TIME_TO_REPEAT
Определения ActionTransferLiquid.c:13

Перекрестные ссылки UAQuantityConsumed::DRAIN_LIQUID, ActionBaseCB::m_ActionData и TIME_TO_REPEAT.