47 {
48 if ( class_path == "" )
49 {
50 return "";
51 }
52
53 int start = config_class_path.
Length();
54 int count = class_path.
Length() - start;
55 string class_path_without_config_class =
GetOnlyChildPath( config_class_path, class_path );
56
59
60 if ( full_path.Count() > 1 && class_path_without_config_class != "" )
61 {
63 }
64 else
65 {
66 return "";
67 }
68 }
proto native void ConfigGetFullPath(string path, out TStringArray full_path)
string GetBaseClassPathRecursive(string config_class_path, string class_path, string config_class)
string GetOnlyChildPath(string config_class_path, string class_path)
proto native CGame GetGame()
array< string > TStringArray
proto native int Length()
Returns length of string.