DayZ 1.30
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ GetPlayerSpeed()

vector DustEffectManager::GetPlayerSpeed ( )
inlineprotected

См. определение в файле DustEffectsManager.c строка 341

342 {
343 vector playerSpeed;
344
345 if (m_Player.IsInVehicle())
346 {
347 HumanCommandVehicle vehCommand = m_Player.GetCommand_Vehicle();
348 if (vehCommand)
349 {
350 Transport trans = vehCommand.GetTransport();
351 if (trans)
352 {
353 playerSpeed = trans.GetSpeed();
354 }
355 }
356 }
357 else
358 {
359 m_Player.PhysicsGetVelocity(playerSpeed);
360 }
361
362 return playerSpeed;
363 }
PlayerBase m_Player
Определения DustEffectsManager.c:14
proto native Transport GetTransport()

Перекрестные ссылки HumanCommandVehicle::GetTransport() и m_Player.

Используется в CalculateCloudEffectPosRot() и GetGroundEffectPotentialPosition().