DayZ 1.30
DayZ Explorer by KGB
 
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◆ PlaySound()

SoundOnVehicle IEntity::PlaySound ( string sound_name,
float range,
bool create_local = true )
inlineprivate

Plays the given sound once on this object's instance. Range is in meters. Created sound is only local, unless create_local is set to false. Returns the sound itself.

См. определение в файле Object.c строка 1235

1236 {
1237 return g_Game.CreateSoundOnObject(this, sound_name, range, false, create_local);
1238 }
DayZGame g_Game
Определения DayZGame.c:4074

Перекрестные ссылки g_Game.