DayZ
1.27
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Закрытые статические данные
Класс BleedingIndicationConstants
Закрытые статические данные
static const
int
INDICATOR_SEVERITY_LOW
= 0
static const
int
INDICATOR_SEVERITY_MEDIUM
= 1
static const
int
INDICATOR_SEVERITY_HIGH
= 2
static const
int
SEQUENCE_STEPS
= 10
static const
float
SEQUENCE_DURATION_DEFAULT
= 1.0
Used to pre-gen poisson probabilities, I REALLY wouldn't go over 10 here. Values above 12 cause overflow!
static const
float
DROP_PROGRESS_THRESHOLD
= 0.2
static const
float
DROP_COLOR_DESATURATIONEND
= 0.75
static const
int
DROP_COLOR_RED
= 0x9f
static const
int
DROP_COLOR_GREEN
= 0x3f
static const
int
DROP_COLOR_BLUE
= 0x3f
static const
int
DROP_COLOR_ALPHA_START
= 0xff
static const
int
DROP_COLOR_ALPHA_END
= 0x00
static const
float
SEQUENCE_DURATION_LOW
= 1.0
static const
float
SEQUENCE_DROP_AVERAGE_LOW
= 1.5
static const
float
DROP_DURATION_LOW
= 1.5
static const
float
SEQUENCE_DROP_DELAY_MIN_LOW
=
DROP_DURATION_LOW
/ 5
static const
float
SEQUENCE_DROP_DELAY_MAX_LOW
= 2.5 *
DROP_DURATION_LOW
static const
float
DROP_SIZE_START_LOW
= 0.62
static const
float
DROP_SIZE_END_LOW
= 0.70
static const
float
DROP_SIZE_VARIATION_MIN_LOW
= 1.0
static const
float
DROP_SIZE_VARIATION_MAX_LOW
= 1.0
static const
int
DROP_SCATTER_LOW
= 25
static const
float
DROP_SLIDE_DISTANCE_LOW
= 4
static const
float
SEQUENCE_DURATION_MEDIUM
= 0.6
static const
float
SEQUENCE_DROP_AVERAGE_MEDIUM
= 2.0
static const
float
DROP_DURATION_MEDIUM
= 1.5
static const
float
SEQUENCE_DROP_DELAY_MIN_MEDIUM
=
DROP_DURATION_MEDIUM
/ 5
static const
float
SEQUENCE_DROP_DELAY_MAX_MEDIUM
= 2 *
DROP_DURATION_MEDIUM
static const
float
DROP_SIZE_START_MEDIUM
= 0.76
static const
float
DROP_SIZE_END_MEDIUM
= 0.83
static const
float
DROP_SIZE_VARIATION_MIN_MEDIUM
= 1.0
static const
float
DROP_SIZE_VARIATION_MAX_MEDIUM
= 1.0
static const
int
DROP_SCATTER_MEDIUM
= 30
static const
float
DROP_SLIDE_DISTANCE_MEDIUM
= 6
static const
float
SEQUENCE_DURATION_HIGH
= 0.4
static const
float
SEQUENCE_DROP_AVERAGE_HIGH
= 2.5
static const
float
DROP_DURATION_HIGH
= 1.5
static const
float
SEQUENCE_DROP_DELAY_MIN_HIGH
=
DROP_DURATION_HIGH
/ 5
static const
float
SEQUENCE_DROP_DELAY_MAX_HIGH
= 1.5 *
DROP_DURATION_HIGH
static const
float
DROP_SIZE_START_HIGH
= 0.92
static const
float
DROP_SIZE_END_HIGH
= 1.00
static const
float
DROP_SIZE_VARIATION_MIN_HIGH
= 1.0
static const
float
DROP_SIZE_VARIATION_MAX_HIGH
= 1.2
static const
int
DROP_SCATTER_HIGH
= 35
static const
float
DROP_SLIDE_DISTANCE_HIGH
= 8
Подробное описание
См. определение в файле
BleedingIndicationConstants.c
строка
1
BleedingIndicationConstants
Создано системой
1.13.2