DayZ 1.27
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Класс BleedingIndicationConstants

Закрытые статические данные

static const int INDICATOR_SEVERITY_LOW = 0
 
static const int INDICATOR_SEVERITY_MEDIUM = 1
 
static const int INDICATOR_SEVERITY_HIGH = 2
 
static const int SEQUENCE_STEPS = 10
 
static const float SEQUENCE_DURATION_DEFAULT = 1.0
 Used to pre-gen poisson probabilities, I REALLY wouldn't go over 10 here. Values above 12 cause overflow!
 
static const float DROP_PROGRESS_THRESHOLD = 0.2
 
static const float DROP_COLOR_DESATURATIONEND = 0.75
 
static const int DROP_COLOR_RED = 0x9f
 
static const int DROP_COLOR_GREEN = 0x3f
 
static const int DROP_COLOR_BLUE = 0x3f
 
static const int DROP_COLOR_ALPHA_START = 0xff
 
static const int DROP_COLOR_ALPHA_END = 0x00
 
static const float SEQUENCE_DURATION_LOW = 1.0
 
static const float SEQUENCE_DROP_AVERAGE_LOW = 1.5
 
static const float DROP_DURATION_LOW = 1.5
 
static const float SEQUENCE_DROP_DELAY_MIN_LOW = DROP_DURATION_LOW / 5
 
static const float SEQUENCE_DROP_DELAY_MAX_LOW = 2.5 * DROP_DURATION_LOW
 
static const float DROP_SIZE_START_LOW = 0.62
 
static const float DROP_SIZE_END_LOW = 0.70
 
static const float DROP_SIZE_VARIATION_MIN_LOW = 1.0
 
static const float DROP_SIZE_VARIATION_MAX_LOW = 1.0
 
static const int DROP_SCATTER_LOW = 25
 
static const float DROP_SLIDE_DISTANCE_LOW = 4
 
static const float SEQUENCE_DURATION_MEDIUM = 0.6
 
static const float SEQUENCE_DROP_AVERAGE_MEDIUM = 2.0
 
static const float DROP_DURATION_MEDIUM = 1.5
 
static const float SEQUENCE_DROP_DELAY_MIN_MEDIUM = DROP_DURATION_MEDIUM / 5
 
static const float SEQUENCE_DROP_DELAY_MAX_MEDIUM = 2 * DROP_DURATION_MEDIUM
 
static const float DROP_SIZE_START_MEDIUM = 0.76
 
static const float DROP_SIZE_END_MEDIUM = 0.83
 
static const float DROP_SIZE_VARIATION_MIN_MEDIUM = 1.0
 
static const float DROP_SIZE_VARIATION_MAX_MEDIUM = 1.0
 
static const int DROP_SCATTER_MEDIUM = 30
 
static const float DROP_SLIDE_DISTANCE_MEDIUM = 6
 
static const float SEQUENCE_DURATION_HIGH = 0.4
 
static const float SEQUENCE_DROP_AVERAGE_HIGH = 2.5
 
static const float DROP_DURATION_HIGH = 1.5
 
static const float SEQUENCE_DROP_DELAY_MIN_HIGH = DROP_DURATION_HIGH / 5
 
static const float SEQUENCE_DROP_DELAY_MAX_HIGH = 1.5 * DROP_DURATION_HIGH
 
static const float DROP_SIZE_START_HIGH = 0.92
 
static const float DROP_SIZE_END_HIGH = 1.00
 
static const float DROP_SIZE_VARIATION_MIN_HIGH = 1.0
 
static const float DROP_SIZE_VARIATION_MAX_HIGH = 1.2
 
static const int DROP_SCATTER_HIGH = 35
 
static const float DROP_SLIDE_DISTANCE_HIGH = 8
 

Подробное описание

См. определение в файле BleedingIndicationConstants.c строка 1