DayZ
1.29
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OnInventoryExit()
[2/2]
override void InventoryItemSuper::OnInventoryExit
(
Man
player
)
inline
private
См. определение в файле
4_World/DayZ/Entities/Core/Inherited/InventoryItem.c
строка
133
134
{
135
super.OnInventoryExit(player);
136
137
if
( IsRuined() )
138
{
139
return
;
140
}
141
142
PlayerBase pb = PlayerBase.Cast(player);
143
if
( pb )
144
{
145
pb.MapNavigationItemNotInPossession(
this
);
146
}
147
}
InventoryItemSuper
Создано системой
1.13.2