DayZ 1.28
DayZ Explorer by KGB
 
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◆ OnInventoryExit() [2/2]

override void InventoryItemSuper::OnInventoryExit ( Man player)
inlineprivate

См. определение в файле 4_World/Entities/Core/Inherited/InventoryItem.c строка 134

135 {
136 super.OnInventoryExit(player);
137
138 if ( IsRuined() )
139 {
140 return;
141 }
142
143 PlayerBase pb = PlayerBase.Cast(player);
144 if ( pb )
145 {
146 pb.MapNavigationItemNotInPossession(this);
147 }
148 }