DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnModalResult()

override bool ContentDLCStorePrompt::OnModalResult ( Widget w,
int x,
int y,
int code,
int result )
inlineprotected

См. определение в файле ContentDLCStorePrompt.c строка 45

46 {
47 super.OnModalResult(w, x, y, code, result);
48
49 // Any way of closing the dialog means the player has been told about the missing DLC
50 if (code == m_DialogId)
51 g_Game.GetCallQueue(CALL_CATEGORY_GUI).Call(OpenStore, m_DLCId);
52
53 return true;
54 }
DayZGame g_Game
Определения DayZGame.c:4074
Icon x
Icon y
EDLCId m_DLCId
Определения ContentDLCStorePrompt.c:6
static void OpenStore(EDLCId dlcId)
Runs from the call queue, so the prompt is released outside of the modal callback.
Определения ContentDLCStorePrompt.c:38
const int CALL_CATEGORY_GUI
Определения 3_Game/DayZ/tools/tools.c:9

Перекрестные ссылки CALL_CATEGORY_GUI, g_Game, m_DialogId, m_DLCId, OpenStore(), x и y.