DayZ 1.30
DayZ Explorer by KGB
 
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◆ EEInit()

override void Truck_01_Base::EEInit ( )
inlineprotected

См. определение в файле Truck_01_Base.c строка 42

43 {
44 super.EEInit();
45
46 if (g_Game.IsServer() || !g_Game.IsMultiplayer())
47 {
48 m_UTSSettings = new UniversalTemperatureSourceSettings();
49 m_UTSSettings.m_ManualUpdate = true;
50 m_UTSSettings.m_TemperatureItemCap = GameConstants.ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE;
51 m_UTSSettings.m_TemperatureCap = 0;
52 m_UTSSettings.m_RangeFull = 0.5;
53 m_UTSSettings.m_RangeMax = 2;
54
56 m_UTSource = new UniversalTemperatureSource(this, m_UTSSettings, m_UTSLEngine);
57 }
58 }
DayZGame g_Game
Определения DayZGame.c:4074
UniversalTemperatureSourceLambdaBaseImpl UniversalTemperatureSourceLambdaBase UniversalTemperatureSourceLambdaEngine()
ref UniversalTemperatureSourceSettings m_UTSSettings
Определения Truck_01_Base.c:4
ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
Определения Truck_01_Base.c:5
ref UniversalTemperatureSource m_UTSource
Определения Truck_01_Base.c:3

Перекрестные ссылки g_Game, GameConstants::ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE, m_UTSLEngine, m_UTSource, m_UTSSettings и UniversalTemperatureSourceLambdaEngine().