DayZ 1.27
DayZ Explorer by KGB
 
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◆ HasEntityInInventory()

proto native bool GameInventory::HasEntityInInventory ( notnull EntityAI item)
protected

query inventory if item is somewhere

All available inventory locations (hands, cargo, attachments, proxycargo, ...) are traversed recursively from root to leafs.

Аргументы
[in]itemitem to be found in inventory
Возвращает
true if found, false otherwise