query if weapon supports action and actionType
[in] | action | one of Human.actions (i.e. RELOAD, MECHANISM, ...) |
[in] | actionType | one of Human.actionTypes (i.e. CHAMBERING_ONEBULLET_CLOSED, MECHANISM_CLOSED...) |
См. определение в файле Weapon_Base.c строка 244
Перекрестные ссылки GetAbility(), GetAbilityCount(), AbilityRecord::m_action и AbilityRecord::m_actionType.