DayZ 1.30
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◆ Init()

void Init ( )
protected

single position related to each particular attachment group

single position related to each particular attachment group

id is persistent until the parent of component is moved in world

pre-init arrays

Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects

Make sure we are not overflow max. possible PIN code lenght

См. определение в файле ActionInfoPanels.c строка 12

13 {
15 }
void InitGridStructure()
Определения ActionInfoPanels.c:17

Перекрестные ссылки InitGridStructure().