81 {
82 if (!super.OnStoreLoad(ctx, version))
83 return false;
84
85 if (version <= 134)
86 {
88 {
89 int slotId = InventorySlots.GetSlotIdFromString(triggerSlotName);
90 bool locked = GetInventory().GetSlotLock(slotId);
91 while (locked)
92 {
93 GetInventory().SetSlotLock(slotId, false);
94 locked = GetInventory().GetSlotLock(slotId);
95 }
96 }
97 }
98
99 return true;
100 }
const string SLOT_TRIGGERS[SLOT_TRIGGERS_COUNT]