DayZ 1.27
DayZ Explorer by KGB
 
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◆ OverrideLifeTime()

proto native void OverrideLifeTime ( float fLifeTime)
private

Fills in the Debug Lifetime, which will be used for any new DE spawned.

Аргументы
fLifeTimefloat The lifetime for any DE spawned after this call
Заметки
When this is set back to 0, it will stop using the Debug Lifetime
// Any DE spawned after this call will have a lifetime of 300 seconds
GetCEApi().OverrideLifeTime(300);
proto native CEApi GetCEApi()
Get the CE API.