DayZ
1.29
DayZ Explorer by KGB
Загрузка...
Поиск...
Не найдено
◆
GetDebugText()
override
string
DayZPlayer::GetDebugText
(
)
inline
protected
См. определение в файле
DayZPlayerImplement.c
строка
511
512
{
513
string
text = super.GetDebugText();
514
text +=
"Parent: "
+
Object
.GetDebugName(
Object
.Cast(
GetParent
())) +
"\n"
;
//keep
515
text +=
"IsSimulationDisabled: "
+ GetIsSimulationDisabled() +
"\n"
;
//keep
516
/*
517
text += "DamageDestroyed: " + IsDamageDestroyed() + "\n";
518
text += "DeathProcessed: " + IsDeathProcessed() + "\n";
519
text += "DeathConditionMet: " + IsDeathConditionMet() + "\n";
520
text += "PullOutOfVehicleState: " + m_PullPlayerOutOfVehicleState + "\n";
521
text += "PullOutOfVehicleSynch: " + m_TriggerPullPlayerOutOfVehicleSynch + "\n";
522
text += "Position: " + GetPosition() + "\n";*/
523
return
text;
524
}
Object
class LOD Object
GetParent
proto native Widget GetParent()
Get parent of the Effect.
Определения
Effect.c:422
Перекрестные ссылки
GetParent()
.
DayZPlayer
Создано системой
1.13.2