DayZ
1.28
DayZ Explorer by KGB
Загрузка...
Поиск...
Не найдено
◆
GetDebugText()
override
string
DayZPlayer::GetDebugText
(
)
inline
protected
См. определение в файле
DayZPlayerImplement.c
строка
529
530
{
531
string
text = super.GetDebugText();
532
text +=
"Parent: "
+
Object
.GetDebugName(
Object
.Cast(
GetParent
())) +
"\n"
;
//keep
533
text +=
"IsSimulationDisabled: "
+ GetIsSimulationDisabled() +
"\n"
;
//keep
534
/*
535
text += "DamageDestroyed: " + IsDamageDestroyed() + "\n";
536
text += "DeathProcessed: " + IsDeathProcessed() + "\n";
537
text += "DeathConditionMet: " + IsDeathConditionMet() + "\n";
538
text += "PullOutOfVehicleState: " + m_PullPlayerOutOfVehicleState + "\n";
539
text += "PullOutOfVehicleSynch: " + m_TriggerPullPlayerOutOfVehicleSynch + "\n";
540
text += "Position: " + GetPosition() + "\n";*/
541
return
text;
542
}
Object
class LOD Object
GetParent
proto native Widget GetParent()
Get parent of the Effect.
Определения
Effect.c:422
Перекрестные ссылки
GetParent()
.
DayZPlayer
Создано системой
1.13.2