DayZ 1.28
DayZ Explorer by KGB
 
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◆ GetDebugText()

override string DayZPlayer::GetDebugText ( )
inlineprotected

См. определение в файле DayZPlayerImplement.c строка 529

530 {
531 string text = super.GetDebugText();
532 text += "Parent: " + Object.GetDebugName(Object.Cast(GetParent())) + "\n";//keep
533 text += "IsSimulationDisabled: " + GetIsSimulationDisabled() + "\n";//keep
534 /*
535 text += "DamageDestroyed: " + IsDamageDestroyed() + "\n";
536 text += "DeathProcessed: " + IsDeathProcessed() + "\n";
537 text += "DeathConditionMet: " + IsDeathConditionMet() + "\n";
538 text += "PullOutOfVehicleState: " + m_PullPlayerOutOfVehicleState + "\n";
539 text += "PullOutOfVehicleSynch: " + m_TriggerPullPlayerOutOfVehicleSynch + "\n";
540 text += "Position: " + GetPosition() + "\n";*/
541 return text;
542 }
class LOD Object
proto native Widget GetParent()
Get parent of the Effect.
Определения Effect.c:422

Перекрестные ссылки GetParent().