2955 {
2960
2962 {
2964 if (ctx.
Read(target))
2965 {
2967 }
2968
2969 vector hitPos = vector.Zero;
2970 if (ctx.
Read(hitPos))
2971 {
2973 }
2974
2975 int hitZoneIdx = -1;
2976 if (ctx.
Read(hitZoneIdx))
2977 {
2979 }
2980
2981 int finisherType = -1;
2982 if (ctx.
Read(finisherType))
2983 {
2985 }
2986
2987 return true;
2988 }
2989
2990 return false;
2991 }
ref DayZPlayerImplementMeleeCombat m_MeleeCombat
proto bool Read(void value_in)