DayZ 1.28
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ RegisterTrackLocationStatic()

void DynamicMusicPlayerRegistry::RegisterTrackLocationStatic ( string soundSetName,
vector start,
vector end,
int timeOfDay = DynamicMusicPlayerTimeOfDay.ANY,
bool runImmediately = false )
inlineprotected

См. определение в файле DynamicMusicPlayerRegistry.c строка 203

204 {
205 DynamicMusicTrackData track = new DynamicMusicTrackData();
206 track.m_SoundSet = soundSetName;
207 track.m_TimeOfDay = timeOfDay;
208 track.m_Shape = DynamicMusicLocationShape.BOX;
209
210 track.InsertLocation(start, end);
211
212 if (!runImmediately)
213 {
214 track.m_Category = EDynamicMusicPlayerCategory.LOCATION_STATIC;
215 m_TracksLocationStatic.Insert(track);
216 }
217 else
218 {
219 track.m_Category = EDynamicMusicPlayerCategory.LOCATION_STATIC_PRIORITY;
221 }
222 }
EDynamicMusicPlayerCategory
Определения EDynamicMusicPlayerCategory.c:2
ref array< ref DynamicMusicTrackData > m_TracksLocationStaticPrioritized
Определения DynamicMusicPlayerRegistry.c:9
ref array< ref DynamicMusicTrackData > m_TracksLocationStatic
Определения DynamicMusicPlayerRegistry.c:8
EDynamicMusicPlayerCategory m_Category
Определения DynamicMusicPlayer.c:50
void InsertLocation(vector min, vector max)
Определения DynamicMusicPlayer.c:55
string m_SoundSet
Определения DynamicMusicPlayer.c:48
int m_TimeOfDay
Определения DynamicMusicPlayer.c:45

Перекрестные ссылки DynamicMusicTrackData::InsertLocation(), DynamicMusicTrackData::m_Category, DynamicMusicTrackData::m_Shape, DynamicMusicTrackData::m_SoundSet, DynamicMusicTrackData::m_TimeOfDay, m_TracksLocationStatic и m_TracksLocationStaticPrioritized.