DayZ 1.30
DayZ Explorer by KGB
 
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◆ MarkPlayed()

void VehicleVFXData::MarkPlayed ( )
inlineprotected

См. определение в файле VehicleVFXComponent.c строка 54

55 {
56 m_LastPlayedTime = g_Game.GetTime();
57 }
DayZGame g_Game
Определения DayZGame.c:4074
int m_LastPlayedTime
g_Game.GetTime() (ms) when this effect last started; -1 = never played
Определения VehicleVFXComponent.c:12

Перекрестные ссылки g_Game и m_LastPlayedTime.