50 {
51 if (!super.OnStoreLoad(ctx, version))
52 return false;
53
54 if (version <= 134)
55 {
56 int slotId = InventorySlots.GetSlotIdFromString(
SLOT_TRIGGER);
57 bool locked = GetInventory().GetSlotLock(slotId);
58 while (locked)
59 {
60 GetInventory().SetSlotLock(slotId, false);
61 locked = GetInventory().GetSlotLock(slotId);
62 }
63 }
64
65 return true;
66 }
const string SLOT_TRIGGER