DayZ 1.30
DayZ Explorer by KGB
 
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◆ CloseDoorOnPartUnbuild()

void InitAdditionalPartInstanceInfo::CloseDoorOnPartUnbuild ( EntityAI parent)
protected

См. определение в файле ConstructionPart.c строка 964

964 {
965 destination = parent.GetMemoryPointPos("" + partName + "_materials");
966 destination = g_Game.ObjectModelToWorld(parent, destination);
967 }
968 else if (parent.MemoryPointExists("" + mainPartName + "_materials"))
969 {
970 destination = parent.GetMemoryPointPos("" + mainPartName + "_materials");
971 destination = g_Game.ObjectModelToWorld(parent, destination);
972 }
973
974 //spawning
975 int count = itemTypes.Count();
976 for (int i = 0; i < count; ++i)
DayZGame g_Game
Определения DayZGame.c:4074

Перекрестные ссылки g_Game.