DayZ 1.28
DayZ Explorer by KGB
 
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◆ inventoryDebugPrint()

void inventoryDebugPrint ( string s)

См. определение в файле 3_Game/Systems/Inventory/Debug.c строка 23

24{
25#ifdef LOG_TO_RPT
26 PrintToRPT("" + s); // comment/uncomment to hide/see debug logs
27#endif
28
29#ifdef LOG_TO_SCRIPT
30 Print(string.Format("%1", s));
31#endif
32}
proto void Print(void var)
Prints content of variable to console/log.
proto void PrintToRPT(void var)
Prints content of variable to RPT file (performance warning - each write means fflush!...

Перекрестные ссылки Print() и PrintToRPT().

Используется в GameInventory::DropEntity(), GameInventory::DropEntityInBounds(), GameInventory::DropEntityWithTransform(), GameInventory::EEInit(), HandleForceSwapEntities(), HandleSwapEntities(), HandleTakeToDst(), GameInventory::LocalDestroyEntity(), GameInventory::ReplaceItemWithNew(), GameInventory::TakeEntityAsAttachment(), GameInventory::TakeEntityAsAttachmentEx(), GameInventory::TakeEntityAsTargetAttachment(), GameInventory::TakeEntityAsTargetAttachmentEx(), GameInventory::TakeEntityToCargo(), GameInventory::TakeEntityToCargoEx(), GameInventory::TakeEntityToInventory(), GameInventory::TakeEntityToTargetCargo(), GameInventory::TakeEntityToTargetCargoEx() и GameInventory::TakeEntityToTargetInventory().