245 {
246 m_Dropping =
new BotDropEntityInHands(m_Bot,
this);
247
248
249 BotEventBase __EntOpn__ = new BotEventEntityInHandsOpened;
250 BotEventBase __HndChg__ = new BotEventOnItemInHandsChanged;
251
252
255 }
FSMTransition< BotStateBase, BotEventBase, BotActionBase, BotGuardBase > BotTransition
ref BotDropEntityInHands m_Dropping