39 {
43
44 for (
int i = 0; i <
m_OwnerItem.GetInventory().AttachmentCount(); i++)
45 {
47
48 vector temp_value =
PropertyModifiers.GetModifierRaw(attachment,
"recoilModifier");
52
57
58 temp_value =
PropertyModifiers.GetModifierRaw(attachment,
"sightMisalignmentModifier");
62 }
63 }
class GP5GasMask extends MaskBase ItemBase
float m_Weapon void PropertyModifiers(ItemBase owner)
static vector GetModifierRaw(ItemBase item, string modifier_name, vector value="1 1 1")
vector m_SightMisalignment