DayZ 1.28
DayZ Explorer by KGB
 
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Файл EDiagMenuIDs.c

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enum  DiagMenuIDs {
  SCRIPTS_MENU , VEHICLES , VEHICLE_DEBUG_OUTPUT , VEHICLE_DUMP_CRASH_DATA ,
  VEHICLE_DRAW_FLIP_CONTEXT , INVENTORY_MENU , INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG , TRANSFER_VALUES_MENU ,
  TRANSFER_VALUES_SHOW , CRAFTING_MENU , CRAFTING_GENERATE , CRAFTING_INSTANT ,
  CRAFTING_DUMP , CHEATS_MENU , CHEATS_MODIFIERS , CHEATS_KILL_PLAYER ,
  CHEATS_INVINCIBILITY , CHEATS_DISABLE_STAMINA , CHEATS_RESET_PLAYER , CHEATS_RESET_PLAYER_MAX ,
  CHEATS_INVENTORY_ACCESS , CHEATS_FIX_ITEMS , CHEATS_CREATE_HIT , CHEATS_CREATE_HIT_LIGHT ,
  PLAYER_AGENTS_MENU , PLAYER_AGENTS_INJECTS_SHOW , SOFT_SKILLS_MENU , SOFT_SKILLS_SHOW_DEBUG ,
  SOFT_SKILLS_TOGGLE_STATE , SOFT_SKILLS_TOGGLE_MODEL , SOFT_SKILLS_SPECIALTY_VALUE , LIFESPAN_MENU ,
  LIFESPAN_BLOODY_HANDS , LIFESPAN_PLAYTIME_UPDATE , MISC_MENU , MISC_ACTION_ON_CURSOR ,
  MISC_DISABLE_PERSONAL_LIGHT , MISC_ITEM_DEBUG_ACTIONS , MISC_LOG_PLAYER_STATS , MISC_ACTION_TARGETS_MENU ,
  MISC_ACTION_TARGETS_NEW , MISC_ACTION_TARGETS_DEBUG , MISC_ACTION_TARGETS_SELPOS_DEBUG , MISC_PERMANENT_CROSSHAIR ,
  MISC_TELEPORT_BREAKS_SYNC , MISC_VEHICLE_GETOUT_BOX , MISC_VEHICLE_GETOUT_RAYCAST , MISC_TOGGLE_HUD ,
  MISC_ENVIRONMENT_MENU , MISC_ENVIRONMENT_DEBUG , MISC_ENVIRONMENT_LOGGING_DRYWET , MISC_FALLDAMAGE_DEBUG ,
  MISC_DISPLAY_PLAYER_INFO , MISC_UNIVERSAL_TEMPERATURE_SOURCES , MISC_TARGET_TEMPERATURE , MISC_DRAW_CHECKERBOARD ,
  MISC_BULLET_IMPACT , MISC_PRESENCE_NOTIFIER_DBG , MISC_GO_UNCONSCIOUS , MISC_GO_UNCONSCIOUS_DELAYED ,
  MISC_QUICK_RESTRAIN , MISC_HAIR_MENU , MISC_HAIR_DISPLAY_DEBUG , MISC_HAIR_LEVEL ,
  MISC_HAIR_LEVEL_HIDE , MISC_HAIR_HIDE_ALL , MISC_CAM_SHAKE , MISC_QUICK_FISHING ,
  MISC_HOLOGRAM , MISC_SHOCK_IMPACT , MISC_SHOW_PLUG_ARROWS , MISC_BREATH_VAPOR_LVL ,
  MISC_TARGETABLE_BY_AI , MISC_HIT_INDICATION_MENU , MISC_HIT_INDICATION_DEBUG , MISC_HIT_INDICATION_SPAWN_HIT ,
  MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION , MISC_HIT_INDICATION_MODE , MISC_HIT_INDICATION_TYPE , MISC_HIT_INDICATION_DURATION ,
  MISC_HIT_INDICATION_BREAKPOINT , MISC_HIT_INDICATION_DISTANCE , MISC_HIT_INDICATION_ROTATION , MISC_HIT_INDICATION_SCATTER ,
  MISC_HIT_INDICATION_DISABLE_PPE , MISC_FREEZE_ENTITY , MISC_FREEZE_PLAYER , MISC_CONNECTION_STATS ,
  MISC_PLAYER_SYMPTOMS_SHOW , MISC_PLAYER_SYMPTOMS_TOGGLE_HMP , MISC_SHOW_PRA_ALL , MISC_PRA_DETECT ,
  MISC_INPUT_DEVICE_DISCONNECT_DBG , MISC_DEBUG_MONITOR , MISC_FORCE_HINT_INDEX , SIMULATE_MENU ,
  SIMULATE_MODE , SIMULATE_INFINITE_LOOP , SIMULATE_NULL_POINTER , SIMULATE_DIVISION_BY_ZERO ,
  SIMULATE_ERROR_FUNCTION , MELEE_MENU , MELEE_DEBUG , MELEE_CONTINUOUS ,
  MELEE_SHOW_TARGETS , MELEE_DRAW_TARGETS , MELEE_DRAW_RANGE , MELEE_DRAW_BLOCK_RANGE_AI ,
  MELEE_DRAW_BLOCK_RANGE_PVP , WEAPON_MENU , WEAPON_PARTICLES , WEAPON_DEBUG ,
  WEAPON_AIM_NOISE , WEAPON_RECOIL , WEAPON_UNLIMITED_AMMO , WEAPON_BURST_VERSION ,
  WEAPON_CLAYMORE_DEBUG , WEAPON_LIFT_DEBUG , WEAPON_FORCEALLOW_OBSTRUCTION , WEAPON_DISABLE_OBSTRUCTION_INTERPOLATION ,
  BLEEDING_MENU , BLEEDING_SOURCES , BLEEDING_DISABLE_BLOOD_LOSS , BLEEDING_ACTIVATE_SOURCE ,
  BLEEDING_ACTIVATE_ALL_SOURCES , BLEEDING_ACTIVATE_SOURCE_LEVEL , BLEEDING_RELOAD , BLEEDINGINDICATORS_MENU ,
  BLEEDINGINDICATORS , BLEEDINGINDICATORS_USEVALUEOVERRIDES , BLEEDINGINDICATORS_SEQUENCE_DURATION , BLEEDINGINDICATORS_DROP_RANDOMROTATION ,
  BLEEDINGINDICATORS_DROP_BASEDURATION , BLEEDINGINDICATORS_DROP_MINDELAY , BLEEDINGINDICATORS_DROP_MAXDELAY , BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD ,
  BLEEDINGINDICATORS_DROP_STARTSIZE , BLEEDINGINDICATORS_DROP_ENDSIZE , BLEEDINGINDICATORS_DROP_RNDSCALEMIN , BLEEDINGINDICATORS_DROP_RNDSCALEMAX ,
  BLEEDINGINDICATORS_DROP_SCATTER , BLEEDINGINDICATORS_DROP_SLIDEDISTANCE , BLEEDINGINDICATORS_DROP_COLOR_MENU , BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION ,
  BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND , BLEEDINGINDICATORS_DROP_COLOR_R , BLEEDINGINDICATORS_DROP_COLOR_G , BLEEDINGINDICATORS_DROP_COLOR_B ,
  BLEEDINGINDICATORS_DROP_COLOR_A_START , BLEEDINGINDICATORS_DROP_COLOR_A_END , LOGS_MENU , LOGS_ACTIONS ,
  LOGS_WEAPONS , LOGS_SYNC , LOGS_BASEBUILDING , LOGS_SYMPTOMS ,
  LOGS_QUICKBAR , LOGS_INVENTORY_MENU , LOGS_INVENTORY_MOVE , LOGS_INVENTORY_RESERVATION ,
  LOGS_INVENTORY_HFSM , LOGS_BLEEDING_CHANCES , TRIGGER_MENU , TRIGGER_DEBUG ,
  TRIGGER_PLAYER_DEBUG , BASEBUILDING_MENU , BASEBUILDING_WOOD , BASEBUILDING_GATE ,
  UNDERGROUND_MENU , UNDERGROUND_SHOW_BREADCRUMB , UNDERGROUND_DISABLE_DARKENING , FINISHERS_MENU ,
  FINISHERS_FINISHER_FORCED , SOUNDS_MENU , SOUNDS_ITEM_IMPACT_SOUNDS , SOUNDS_DYNAMIC_MUSIC_PLAYER_STATS ,
  CAMERATOOLS_MENU , CAMERATOOLS_ENABLE_REMOTE_CAMERA , CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST , FEATURE_TIME_ACCEL_MENU ,
  FEATURE_TIME_ACCEL , FEATURE_TIME_ACCEL_VALUE1 , FEATURE_TIME_ACCEL_VALUE2 , FEATURE_TIME_ACCEL_UG_ENTRANCES ,
  FEATURE_TIME_ACCEL_UG_RESERVOIR , FEATURE_TIME_ACCEL_ENERGY_CONSUME , FEATURE_TIME_ACCEL_ENERGY_RECHARGE , FEATURE_TIME_ACCEL_FOOD_DECAY ,
  FEATURE_TIME_ACCEL_DYNAMIC_MUSIC_PLAYER , MATERIALDIAG_MENU , MATERIALDIAG_GHOSTPP , MODDED_MENU
}