| enum | DiagMenuIDs {
SCRIPTS_MENU
, VEHICLES
, VEHICLE_DEBUG_OUTPUT
, VEHICLE_DUMP_CRASH_DATA
,
VEHICLE_DRAW_FLIP_CONTEXT
, INVENTORY_MENU
, INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG
, INVENTORY_USE_ACK_MOVE_HANDS
,
INVENTORY_ENABLE_DESYNC_REPAIR
, TRANSFER_VALUES_MENU
, TRANSFER_VALUES_SHOW
, CRAFTING_MENU
,
CRAFTING_GENERATE
, CRAFTING_INSTANT
, CRAFTING_DUMP
, CHEATS_MENU
,
CHEATS_MODIFIERS
, CHEATS_KILL_PLAYER
, CHEATS_INVINCIBILITY
, CHEATS_DISABLE_STAMINA
,
CHEATS_RESET_PLAYER
, CHEATS_RESET_PLAYER_MAX
, CHEATS_INVENTORY_ACCESS
, CHEATS_FIX_ITEMS
,
CHEATS_CREATE_HIT
, CHEATS_CREATE_HIT_LIGHT
, CHEATS_CLIENT_DESYNC_INVENTORY
, PLAYER_AGENTS_MENU
,
PLAYER_AGENTS_INJECTS_SHOW
, SOFT_SKILLS_MENU
, SOFT_SKILLS_SHOW_DEBUG
, SOFT_SKILLS_TOGGLE_STATE
,
SOFT_SKILLS_TOGGLE_MODEL
, SOFT_SKILLS_SPECIALTY_VALUE
, LIFESPAN_MENU
, LIFESPAN_BLOODY_HANDS
,
LIFESPAN_PLAYTIME_UPDATE
, MISC_MENU
, MISC_ACTION_ON_CURSOR
, MISC_DISABLE_PERSONAL_LIGHT
,
MISC_ITEM_DEBUG_ACTIONS
, MISC_LOG_PLAYER_STATS
, MISC_ACTION_TARGETS_MENU
, MISC_ACTION_TARGETS_NEW
,
MISC_ACTION_TARGETS_DEBUG
, MISC_ACTION_TARGETS_SELPOS_DEBUG
, MISC_PERMANENT_CROSSHAIR
, MISC_TELEPORT_BREAKS_SYNC
,
MISC_VEHICLE_GETOUT_BOX
, MISC_VEHICLE_GETOUT_RAYCAST
, MISC_TOGGLE_HUD
, MISC_ENVIRONMENT_MENU
,
MISC_ENVIRONMENT_DEBUG
, MISC_ENVIRONMENT_LOGGING_DRYWET
, MISC_FALLDAMAGE_DEBUG
, MISC_DISPLAY_PLAYER_INFO
,
MISC_UNIVERSAL_TEMPERATURE_SOURCES
, MISC_TARGET_TEMPERATURE
, MISC_DRAW_CHECKERBOARD
, MISC_BULLET_IMPACT
,
MISC_PRESENCE_NOTIFIER_DBG
, MISC_GO_UNCONSCIOUS
, MISC_GO_UNCONSCIOUS_DELAYED
, MISC_QUICK_RESTRAIN
,
MISC_HAIR_MENU
, MISC_HAIR_DISPLAY_DEBUG
, MISC_HAIR_LEVEL
, MISC_HAIR_LEVEL_HIDE
,
MISC_HAIR_HIDE_ALL
, MISC_CAM_SHAKE
, MISC_QUICK_FISHING
, MISC_HOLOGRAM
,
MISC_SHOCK_IMPACT
, MISC_SHOW_PLUG_ARROWS
, MISC_BREATH_VAPOR_LVL
, MISC_TARGETABLE_BY_AI
,
MISC_HIT_INDICATION_MENU
, MISC_HIT_INDICATION_DEBUG
, MISC_HIT_INDICATION_SPAWN_HIT
, MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION
,
MISC_HIT_INDICATION_MODE
, MISC_HIT_INDICATION_TYPE
, MISC_HIT_INDICATION_DURATION
, MISC_HIT_INDICATION_BREAKPOINT
,
MISC_HIT_INDICATION_DISTANCE
, MISC_HIT_INDICATION_ROTATION
, MISC_HIT_INDICATION_SCATTER
, MISC_HIT_INDICATION_DISABLE_PPE
,
MISC_FREEZE_ENTITY
, MISC_FREEZE_PLAYER
, MISC_CONNECTION_STATS
, MISC_PLAYER_SYMPTOMS_SHOW
,
MISC_PLAYER_SYMPTOMS_TOGGLE_HMP
, MISC_SHOW_PRA_ALL
, MISC_PRA_DETECT
, MISC_INPUT_DEVICE_DISCONNECT_DBG
,
MISC_DEBUG_MONITOR
, MISC_FORCE_HINT_INDEX
, MISC_DUST_EFFECTS
, MISC_DUST_EFFECTS_GROUND_ENABLE
,
MISC_DUST_EFFECTS_GROUND_THRESHOLD
, MISC_DUST_EFFECTS_GROUND_RADIUS
, MISC_DUST_EFFECTS_GROUND_INTESITY
, MISC_DUST_EFFECTS_GROUND_WINDWEIGHT
,
MISC_DUST_EFFECTS_GROUND_GETFROMSURFACE
, MISC_DUST_EFFECTS_CLOUD_ENABLE
, MISC_DUST_EFFECTS_CLOUD_THRESHOLD
, MISC_DUST_EFFECTS_CLOUD_COOLDOWN
,
MISC_DUST_EFFECTS_CLOUD_DURATION
, MISC_DUST_EFFECTS_CLOUD_DISTANCE
, MISC_DUST_EFFECTS_CLOUD_GETFROMSURFACE
, SIMULATE_MENU
,
SIMULATE_MODE
, SIMULATE_INFINITE_LOOP
, SIMULATE_NULL_POINTER
, SIMULATE_DIVISION_BY_ZERO
,
SIMULATE_ERROR_FUNCTION
, MELEE_MENU
, MELEE_DEBUG
, MELEE_CONTINUOUS
,
MELEE_SHOW_TARGETS
, MELEE_DRAW_TARGETS
, MELEE_DRAW_RANGE
, MELEE_DRAW_BLOCK_RANGE_AI
,
MELEE_DRAW_BLOCK_RANGE_PVP
, WEAPON_MENU
, WEAPON_PARTICLES
, WEAPON_DEBUG
,
WEAPON_AIM_NOISE
, WEAPON_RECOIL
, WEAPON_UNLIMITED_AMMO
, WEAPON_BURST_VERSION
,
WEAPON_CLAYMORE_DEBUG
, WEAPON_LIFT_DEBUG
, WEAPON_FORCEALLOW_OBSTRUCTION
, WEAPON_DISABLE_OBSTRUCTION_INTERPOLATION
,
BLEEDING_MENU
, BLEEDING_SOURCES
, BLEEDING_DISABLE_BLOOD_LOSS
, BLEEDING_ACTIVATE_SOURCE
,
BLEEDING_ACTIVATE_ALL_SOURCES
, BLEEDING_ACTIVATE_SOURCE_LEVEL
, BLEEDING_RELOAD
, BLEEDINGINDICATORS_MENU
,
BLEEDINGINDICATORS
, BLEEDINGINDICATORS_USEVALUEOVERRIDES
, BLEEDINGINDICATORS_SEQUENCE_DURATION
, BLEEDINGINDICATORS_DROP_RANDOMROTATION
,
BLEEDINGINDICATORS_DROP_BASEDURATION
, BLEEDINGINDICATORS_DROP_MINDELAY
, BLEEDINGINDICATORS_DROP_MAXDELAY
, BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD
,
BLEEDINGINDICATORS_DROP_STARTSIZE
, BLEEDINGINDICATORS_DROP_ENDSIZE
, BLEEDINGINDICATORS_DROP_RNDSCALEMIN
, BLEEDINGINDICATORS_DROP_RNDSCALEMAX
,
BLEEDINGINDICATORS_DROP_SCATTER
, BLEEDINGINDICATORS_DROP_SLIDEDISTANCE
, BLEEDINGINDICATORS_DROP_COLOR_MENU
, BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION
,
BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND
, BLEEDINGINDICATORS_DROP_COLOR_R
, BLEEDINGINDICATORS_DROP_COLOR_G
, BLEEDINGINDICATORS_DROP_COLOR_B
,
BLEEDINGINDICATORS_DROP_COLOR_A_START
, BLEEDINGINDICATORS_DROP_COLOR_A_END
, LOGS_MENU
, LOGS_ACTIONS
,
LOGS_WEAPONS
, LOGS_SYNC
, LOGS_BASEBUILDING
, LOGS_SYMPTOMS
,
LOGS_QUICKBAR
, LOGS_INVENTORY_MENU
, LOGS_INVENTORY_MOVE
, LOGS_INVENTORY_RESERVATION
,
LOGS_INVENTORY_HFSM
, LOGS_BLEEDING_CHANCES
, TRIGGER_MENU
, TRIGGER_DEBUG
,
TRIGGER_PLAYER_DEBUG
, BASEBUILDING_MENU
, BASEBUILDING_WOOD
, BASEBUILDING_GATE
,
UNDERGROUND_MENU
, UNDERGROUND_DEBUG
, UNDERGROUND_SHOW_BREADCRUMB
, UNDERGROUND_DISABLE_DARKENING
,
FINISHERS_MENU
, FINISHERS_FINISHER_FORCED
, SOUNDS_MENU
, SOUNDS_ITEM_IMPACT_SOUNDS
,
SOUNDS_DYNAMIC_MUSIC_PLAYER_STATS
, CAMERATOOLS_MENU
, CAMERATOOLS_ENABLE_REMOTE_CAMERA
, CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST
,
FEATURE_TIME_ACCEL_MENU
, FEATURE_TIME_ACCEL
, FEATURE_TIME_ACCEL_VALUE1
, FEATURE_TIME_ACCEL_VALUE2
,
FEATURE_TIME_ACCEL_UG_ENTRANCES
, FEATURE_TIME_ACCEL_UG_RESERVOIR
, FEATURE_TIME_ACCEL_ENERGY_CONSUME
, FEATURE_TIME_ACCEL_ENERGY_RECHARGE
,
FEATURE_TIME_ACCEL_FOOD_DECAY
, FEATURE_TIME_ACCEL_DYNAMIC_MUSIC_PLAYER
, MATERIALDIAG_MENU
, MATERIALDIAG_GHOSTPP
,
MODDED_MENU
} |