| enum | DiagMenuIDs {
SCRIPTS_MENU
, VEHICLES
, VEHICLE_DEBUG_OUTPUT
, VEHICLE_DUMP_CRASH_DATA
,
VEHICLE_DRAW_FLIP_CONTEXT
, INVENTORY_MENU
, INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG
, INVENTORY_USE_ACK_MOVE_HANDS
,
INVENTORY_ENABLE_DESYNC_REPAIR
, TRANSFER_VALUES_MENU
, TRANSFER_VALUES_SHOW
, CRAFTING_MENU
,
CRAFTING_GENERATE
, CRAFTING_INSTANT
, CRAFTING_DUMP
, CHEATS_MENU
,
CHEATS_MODIFIERS
, CHEATS_KILL_PLAYER
, CHEATS_INVINCIBILITY
, CHEATS_DISABLE_STAMINA
,
CHEATS_RESET_PLAYER
, CHEATS_RESET_PLAYER_MAX
, CHEATS_INVENTORY_ACCESS
, CHEATS_FIX_ITEMS
,
CHEATS_CREATE_HIT
, CHEATS_CREATE_HIT_LIGHT
, CHEATS_CLIENT_DESYNC_INVENTORY
, CHEATS_OLD_PROCESSINPUTDATA
,
PLAYER_AGENTS_MENU
, PLAYER_AGENTS_INJECTS_SHOW
, SOFT_SKILLS_MENU
, SOFT_SKILLS_SHOW_DEBUG
,
SOFT_SKILLS_TOGGLE_STATE
, SOFT_SKILLS_TOGGLE_MODEL
, SOFT_SKILLS_SPECIALTY_VALUE
, LIFESPAN_MENU
,
LIFESPAN_BLOODY_HANDS
, LIFESPAN_PLAYTIME_UPDATE
, TRANSPORT_MENU
, TRANSPORT_FREESPACE_DISABLED
,
TRANSPORT_FREESPACE_VIS
, MISC_MENU
, MISC_ACTION_ON_CURSOR
, MISC_DISABLE_PERSONAL_LIGHT
,
MISC_ITEM_DEBUG_ACTIONS
, MISC_LOG_PLAYER_STATS
, MISC_ACTION_TARGETS_MENU
, MISC_ACTION_TARGETS_NEW
,
MISC_ACTION_TARGETS_DEBUG
, MISC_ACTION_TARGETS_SELPOS_DEBUG
, MISC_PERMANENT_CROSSHAIR
, MISC_TELEPORT_BREAKS_SYNC
,
MISC_TOGGLE_HUD
, MISC_ENVIRONMENT_MENU
, MISC_ENVIRONMENT_DEBUG
, MISC_ENVIRONMENT_LOGGING_DRYWET
,
MISC_FALLDAMAGE_DEBUG
, MISC_DISPLAY_PLAYER_INFO
, MISC_UNIVERSAL_TEMPERATURE_SOURCES
, MISC_TARGET_TEMPERATURE
,
MISC_DRAW_CHECKERBOARD
, MISC_BULLET_IMPACT
, MISC_PRESENCE_NOTIFIER_DBG
, MISC_GO_UNCONSCIOUS
,
MISC_GO_UNCONSCIOUS_DELAYED
, MISC_QUICK_RESTRAIN
, MISC_HAIR_MENU
, MISC_HAIR_DISPLAY_DEBUG
,
MISC_HAIR_LEVEL
, MISC_HAIR_LEVEL_HIDE
, MISC_HAIR_HIDE_ALL
, MISC_CAM_SHAKE
,
MISC_QUICK_FISHING
, MISC_HOLOGRAM
, MISC_SHOCK_IMPACT
, MISC_SHOW_PLUG_ARROWS
,
MISC_BREATH_VAPOR_LVL
, MISC_TARGETABLE_BY_AI
, MISC_HIT_INDICATION_MENU
, MISC_HIT_INDICATION_DEBUG
,
MISC_HIT_INDICATION_SPAWN_HIT
, MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION
, MISC_HIT_INDICATION_MODE
, MISC_HIT_INDICATION_TYPE
,
MISC_HIT_INDICATION_DURATION
, MISC_HIT_INDICATION_BREAKPOINT
, MISC_HIT_INDICATION_DISTANCE
, MISC_HIT_INDICATION_ROTATION
,
MISC_HIT_INDICATION_SCATTER
, MISC_HIT_INDICATION_DISABLE_PPE
, MISC_FREEZE_ENTITY
, MISC_FREEZE_PLAYER
,
MISC_CONNECTION_STATS
, MISC_PLAYER_SYMPTOMS_SHOW
, MISC_PLAYER_SYMPTOMS_TOGGLE_HMP
, MISC_SHOW_PRA_ALL
,
MISC_PRA_DETECT
, MISC_INPUT_DEVICE_DISCONNECT_DBG
, MISC_DEBUG_MONITOR
, MISC_FORCE_HINT_INDEX
,
MISC_PLAYER_SURFACE_DEBUG
, MISC_DUST_EFFECTS
, MISC_DUST_EFFECTS_GROUND_ENABLE
, MISC_DUST_EFFECTS_GROUND_THRESHOLD
,
MISC_DUST_EFFECTS_GROUND_RADIUS
, MISC_DUST_EFFECTS_GROUND_INTESITY
, MISC_DUST_EFFECTS_GROUND_WINDWEIGHT
, MISC_DUST_EFFECTS_GROUND_GETFROMSURFACE
,
MISC_DUST_EFFECTS_GROUND_LIFETIME_MIN
, MISC_DUST_EFFECTS_GROUND_LIFETIME_MAX
, MISC_DUST_EFFECTS_GROUND_SIZE_MIN
, MISC_DUST_EFFECTS_GROUND_SIZE_MAX
,
MISC_DUST_EFFECTS_CLOUD_ENABLE
, MISC_DUST_EFFECTS_CLOUD_THRESHOLD
, MISC_DUST_EFFECTS_CLOUD_COOLDOWN
, MISC_DUST_EFFECTS_CLOUD_DURATION
,
MISC_DUST_EFFECTS_CLOUD_DISTANCE
, MISC_DUST_EFFECTS_CLOUD_GETFROMSURFACE
, SIMULATE_MENU
, SIMULATE_MODE
,
SIMULATE_INFINITE_LOOP
, SIMULATE_NULL_POINTER
, SIMULATE_DIVISION_BY_ZERO
, SIMULATE_ERROR_FUNCTION
,
MELEE_MENU
, MELEE_DEBUG
, MELEE_CONTINUOUS
, MELEE_SHOW_TARGETS
,
MELEE_DRAW_TARGETS
, MELEE_DRAW_RANGE
, MELEE_DRAW_BLOCK_RANGE_AI
, MELEE_DRAW_BLOCK_RANGE_PVP
,
WEAPON_MENU
, WEAPON_PARTICLES
, WEAPON_DEBUG
, WEAPON_AIM_NOISE
,
WEAPON_RECOIL
, WEAPON_UNLIMITED_AMMO
, WEAPON_BURST_VERSION
, WEAPON_CLAYMORE_DEBUG
,
WEAPON_LIFT_DEBUG
, WEAPON_FORCEALLOW_OBSTRUCTION
, WEAPON_DISABLE_OBSTRUCTION_INTERPOLATION
, BLEEDING_MENU
,
BLEEDING_SOURCES
, BLEEDING_DISABLE_BLOOD_LOSS
, BLEEDING_ACTIVATE_SOURCE
, BLEEDING_ACTIVATE_ALL_SOURCES
,
BLEEDING_ACTIVATE_SOURCE_LEVEL
, BLEEDING_RELOAD
, BLEEDINGINDICATORS_MENU
, BLEEDINGINDICATORS
,
BLEEDINGINDICATORS_USEVALUEOVERRIDES
, BLEEDINGINDICATORS_SEQUENCE_DURATION
, BLEEDINGINDICATORS_DROP_RANDOMROTATION
, BLEEDINGINDICATORS_DROP_BASEDURATION
,
BLEEDINGINDICATORS_DROP_MINDELAY
, BLEEDINGINDICATORS_DROP_MAXDELAY
, BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD
, BLEEDINGINDICATORS_DROP_STARTSIZE
,
BLEEDINGINDICATORS_DROP_ENDSIZE
, BLEEDINGINDICATORS_DROP_RNDSCALEMIN
, BLEEDINGINDICATORS_DROP_RNDSCALEMAX
, BLEEDINGINDICATORS_DROP_SCATTER
,
BLEEDINGINDICATORS_DROP_SLIDEDISTANCE
, BLEEDINGINDICATORS_DROP_COLOR_MENU
, BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION
, BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND
,
BLEEDINGINDICATORS_DROP_COLOR_R
, BLEEDINGINDICATORS_DROP_COLOR_G
, BLEEDINGINDICATORS_DROP_COLOR_B
, BLEEDINGINDICATORS_DROP_COLOR_A_START
,
BLEEDINGINDICATORS_DROP_COLOR_A_END
, LOGS_MENU
, LOGS_ACTIONS
, LOGS_WEAPONS
,
LOGS_SYNC
, LOGS_BASEBUILDING
, LOGS_SYMPTOMS
, LOGS_QUICKBAR
,
LOGS_INVENTORY_MENU
, LOGS_INVENTORY_MOVE
, LOGS_INVENTORY_RESERVATION
, LOGS_INVENTORY_HFSM
,
LOGS_BLEEDING_CHANCES
, TRIGGER_MENU
, TRIGGER_DEBUG
, TRIGGER_PLAYER_DEBUG
,
BASEBUILDING_MENU
, BASEBUILDING_WOOD
, BASEBUILDING_GATE
, BASEBUILDING_FASTBUILD
,
BASEBUILDING_COLLISIONDEBUG
, BASEBUILDING_FULLDEBUG
, UNDERGROUND_MENU
, UNDERGROUND_SHOW_BREADCRUMB
,
UNDERGROUND_DISABLE_DARKENING
, FINISHERS_MENU
, FINISHERS_FINISHER_FORCED
, SOUNDS_MENU
,
SOUNDS_ITEM_IMPACT_SOUNDS
, SOUNDS_DYNAMIC_MUSIC_PLAYER_STATS
, CAMERATOOLS_MENU
, CAMERATOOLS_ENABLE_REMOTE_CAMERA
,
CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST
, FEATURE_TIME_ACCEL_MENU
, FEATURE_TIME_ACCEL
, FEATURE_TIME_ACCEL_VALUE1
,
FEATURE_TIME_ACCEL_VALUE2
, FEATURE_TIME_ACCEL_UG_ENTRANCES
, FEATURE_TIME_ACCEL_UG_RESERVOIR
, FEATURE_TIME_ACCEL_ENERGY_CONSUME
,
FEATURE_TIME_ACCEL_ENERGY_RECHARGE
, FEATURE_TIME_ACCEL_FOOD_DECAY
, FEATURE_TIME_ACCEL_DYNAMIC_MUSIC_PLAYER
, MATERIALDIAG_MENU
,
MATERIALDIAG_GHOSTPP
, RADIOGAMEPLAY_MENU
, ROBOCLIENTS_MENU
, ROBOCLIENTS_ACTIVE
,
ROBOCLIENTS_RESTART
, ROBOCLIENTS_STATE_MACHINES
, GEYSERDIAG_MENU
, GEYSERDIAG_ENABLE
,
GEYSERDIAG_STATE_INTERVAL
, GEYSERDIAG_STATE_DURATION
, SERVER_BROWSER_MENU
, SERVER_BROWSER_DUMMY_SERVERS
,
FISHING_MENU
, SYNTHETIC_FISHING_CURSOR
, MODDED_MENU
} |