DayZ 1.30
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◆ Init()

void Init ( )

single position related to each particular attachment group

single position related to each particular attachment group

id is persistent until the parent of component is moved in world

pre-init arrays

Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects

См. определение в файле ClockBase.c строка 41

42 {
43 RegisterNetSyncVariableInt("m_State", 0, EAlarmClockState.COUNT - 1);
44 }
EAlarmClockState
Определения ClockBase.c:2