DayZ 1.30
DayZ Explorer by KGB
 
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◆ IsActionFlipped()

bool map::IsActionFlipped ( Man player)
inlineprotected

Don't override, may change to native for caching 'DetectFlipped' in the future based on active-ness (i.e. only updated when vehicle changes active state)

См. определение в файле Transport.c строка 613

614 {
616 ctx.m_bIsAction = true;
617 ctx.m_ActionPlayer = player;
618 return DetectFlipped(ctx);
619 }
VehicleFlippedContext GetFlipContext()
Определения Transport.c:508
bool DetectFlipped(VehicleFlippedContext ctx)
Определения Transport.c:598
Определения Transport.c:70