2177 {
2179 CargoBase cargo = GetInventory().GetCargo();
2181 {
2183
2184
2186
2187
2189
2190
2192 }
2193
2195 for (int j = 0; j < GetInventory().AttachmentCount(); ++j)
2196 {
2197 ItemBase attachment =
ItemBase.Cast(GetInventory().GetAttachmentFromIndex(j));
2198
2199
2201
2202
2204
2205
2207 }
2208 }
void AddTemperatureToItemByFire(ItemBase item)
const float PARAM_WET_HEATING_DECREASE_COEF
maximum wetness value when the fireplace is able to burn
void AddDamageToItemByFireEx(ItemBase item, bool can_be_ruined, bool pAttachment)
void AddWetnessToItem(ItemBase item, float amount)
proto native int GetItemCount()
proto native EntityAI GetItem(int index)
represents base for cargo storage for entities