DayZ 1.27
DayZ Explorer by KGB
 
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◆ Setup()

override void CAContinuousEmpty::Setup ( ActionData action_data)
inlineprotected

См. определение в файле CAContinuousEmpty.c строка 18

19 {
20 if ( !m_SpentUnits )
21 {
22 m_SpentUnits = new Param1<float>(0);
23 }
24 else
25 {
26 m_SpentUnits.param1 = 0;
27 }
28
29 if ( action_data.m_MainItem.IsClothing() )
30 {
31 m_WringingClothes = true;
32
33 m_SpentQuantity = action_data.m_MainItem.GetWetMax() - action_data.m_MainItem.GetWet();
34 m_TargetUnits = action_data.m_MainItem.GetWetMax();
35 }
36 else
37 {
38 m_WringingClothes = false;
39
40 m_SpentQuantity = action_data.m_MainItem.GetQuantityMin();
41 m_TargetUnits = action_data.m_MainItem.GetQuantity();
42 }
43
45 }
float m_AdjustedQuantityEmptiedPerSecond
Определения CAContinuousEmpty.c:6
float m_TargetUnits
Определения CAContinuousEmpty.c:3
bool m_WringingClothes
Определения CAContinuousEmpty.c:8
float m_SpentQuantity
Определения CAContinuousEmpty.c:4
ref Param1< float > m_SpentUnits
Определения CAContinuousEmpty.c:9
float m_QuantityEmptiedPerSecond
Определения CAContinuousEmpty.c:7

Перекрестные ссылки ActionData, m_AdjustedQuantityEmptiedPerSecond, m_QuantityEmptiedPerSecond, m_SpentQuantity, m_SpentUnits, m_TargetUnits и m_WringingClothes.