DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnEntityInHandsDestroyed()

void HumanInventory::OnEntityInHandsDestroyed ( InventoryLocation src)
inlineprivate

См. определение в файле HumanInventory.c строка 126

127 {
128 InventoryLocation cpy = new InventoryLocation();
129 cpy.Copy(src);
130 if (LogManager.IsInventoryHFSMLogEnable()) hndDebugPrint("[inv] OnEntityInHandsDestroyed src=" + InventoryLocation.DumpToStringNullSafe(cpy));
131 ProcessHandEvent(new HandEventDestroyed(GetManOwner(), cpy));
132 }
void hndDebugPrint(string s)
Определения HandFSM.c:1
Man GetManOwner()
Определения HumanInventory.c:102
bool ProcessHandEvent(HandEventBase e)
proto native InventoryLocation Copy(notnull InventoryLocation rhs)
copies location data to another location

Перекрестные ссылки InventoryLocation::Copy(), InventoryLocation::DumpToStringNullSafe(), GetManOwner(), hndDebugPrint(), LogManager::IsInventoryHFSMLogEnable() и ProcessHandEvent().