DayZ 1.28
DayZ Explorer by KGB
 
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◆ ~Attachments()

void Attachments::~Attachments ( )
inlineprotected

См. определение в файле 5_Mission/GUI/InventoryNew/Attachments.c строка 31

32 {
33 if( m_Entity )
34 {
35 m_Entity.GetOnItemAttached().Remove( AttachmentAdded );
36 m_Entity.GetOnItemDetached().Remove( AttachmentRemoved );
37 m_Entity.GetOnAttachmentSetLock().Remove( OnAttachmentReservationSet );
38 m_Entity.GetOnAttachmentReleaseLock().Remove( OnAttachmentReservationRelease );
39 }
40
42 }
void AttachmentRemoved(EntityAI item, string slot, EntityAI parent)
ref AttachmentsWrapper m_AttachmentsContainer
void AttachmentAdded(EntityAI item, string slot, EntityAI parent)
void OnAttachmentReservationRelease(EntityAI item, int slot_id)
void OnAttachmentReservationSet(EntityAI item, int slot_id)

Перекрестные ссылки AttachmentAdded(), AttachmentRemoved(), m_AttachmentsContainer, m_Entity, OnAttachmentReservationRelease() и OnAttachmentReservationSet().