Закрытые члены | |
| void | UndergroundTriggerCarrier () |
| void | ~UndergroundTriggerCarrier () |
| override void | OnVariablesSynchronized () |
| bool | CanSpawnTrigger () |
| void | RequestDelayedTriggerSpawn () |
| void | SpawnTrigger () |
Закрытые данные | |
| ref JsonUndergroundAreaTriggerData | m_Data |
| UndergroundTrigger | m_Trigger |
This entity exists both client andserver side when it enters into player's bubble and gets instantiated client-side, it will locally spawn UndergroundTrigger, which is the actual trigger
См. определение в файле UndergroundTrigger.c строка 3