Закрытые члены | |
void | UndergroundTriggerCarrier () |
void | ~UndergroundTriggerCarrier () |
override void | OnVariablesSynchronized () |
bool | CanSpawnTrigger () |
void | RequestDelayedTriggerSpawn () |
void | SpawnTrigger () |
Закрытые данные | |
ref JsonUndergroundAreaTriggerData | m_Data |
UndergroundTrigger | m_Trigger |
This entity exists both client andserver side when it enters into player's bubble and gets instantiated client-side, it will locally spawn UndergroundTrigger, which is the actual trigger
См. определение в файле UndergroundTrigger.c строка 3