52 {
53 super.OnWasDetached(parent, slot_id);
54
57
58 PlayerBase player;
59 if (
m_Strap == parent && PlayerBase.CastTo(player, parent.GetHierarchyRootPlayer()))
60 {
61 if (parent && Clothing.Cast(parent))
62 Clothing.Cast(parent).UpdateNVGStatus(player, false, true);
63 }
64
66 }
void SetPlayer(Man player)
void RotateGoggles(bool state)