47 {
48 super.OnWasDetached(parent, slot_id);
49
52
53 PlayerBase player;
54 if (
m_Strap == parent && PlayerBase.CastTo(player, parent.GetHierarchyRootPlayer()))
55 {
56 if (parent && Clothing.Cast(parent))
57 Clothing.Cast(parent).UpdateNVGStatus(player, false, true);
58 }
59
61 }
void SetPlayer(Man player)
void RotateGoggles(bool state)