48 {
49 super.OnWasDetached(parent, slot_id);
51
52 PlayerBase player;
53 if (
m_Strap == parent && PlayerBase.CastTo(player, parent.GetHierarchyRootPlayer()) )
54 {
55 if ( parent && Clothing.Cast(parent) )
56 {
57 Clothing.Cast(parent).UpdateNVGStatus(player,false,true);
58 }
59 }
60
62
63 }
void RotateGoggles(bool state)