61 {
62 super.OnWasDetached(parent, slot_id);
63
66
67 PlayerBase player;
68 if (
m_Strap == parent && PlayerBase.CastTo(player, parent.GetHierarchyRootPlayer()))
69 {
70 if (!
g_Game.IsDedicatedServer())
71 {
72 EntityAI headgear = player.FindAttachmentBySlotName(
"Headgear");
73 EntityAI glasses = player.FindAttachmentBySlotName(
"Eyewear");
74
76 m_Strap.UpdateNVGStatus(player,
false,
true);
77 }
78 }
79
81 }
void SetPlayer(Man player)
void RotateGoggles(bool state)