Used for script-based game options. For anything C++ based, you would most likely use "Option Access Type" above.
| Элементы перечислений |
|---|
| OPTION_HUD | |
| OPTION_HUD_VEHICLE | |
| OPTION_CROSSHAIR | |
| OPTION_GAME_MESSAGES | |
| OPTION_ADMIN_MESSAGES | |
| OPTION_PLAYER_MESSAGES | |
| OPTION_QUICKBAR | |
| OPTION_SERVER_INFO | |
| OPTION_BLEEDINGINDICATION | |
| OPTION_CONNECTIVITY_INFO | |
| OPTION_HUD_BRIGHTNESS | |
| OPTION_AMBIENT_MUSIC_MODE | |
См. определение в файле gameplay.c строка 1292
1293{
1306};
@ OPTION_CONNECTIVITY_INFO
@ OPTION_BLEEDINGINDICATION
@ OPTION_AMBIENT_MUSIC_MODE