Returns relative angles between -180 and 180, not 0 to 360.
- Возвращает
float Relative angles vector angles =
"-45 190 160";
>> <-45,-170,160>
vector GetRelAngles()
Returns relative angles between -180 and 180, not 0 to 360.
proto void Print(void var)
Prints content of variable to console/log.
См. определение в файле EnConvert.c строка 299
300 {
301 for(int i = 0; i < 3; i++) {
302 if(value[i] > 180)
303 value[i] = value[i] - 360;
304 if(value[i] < -180)
305 value[i] = value[i] + 360;
306 }
307 return value;
308 }