DayZ 1.30
DayZ Explorer by KGB
 
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◆ IsValid()

proto native bool IsValid ( )

Checks if the ScriptCaller is valid.

Checks if the ScriptCaller is valid.

См. определение в файле CfgBunkerBroadcastJsonData.c строка 26

27 {
28 if (!super.IsValid())
29 return false;
30
31 bool hasErrors;
32 foreach (BunkerBroadcastProxySpawn proxyData : proxies)
33 {
34 if (!proxyData.IsValid())
35 {
36 hasErrors = true;
37 break;
38 }
39 }
40
41 if (!bunkerSettings.IsValid())
42 hasErrors = true;
43
44 if (!schedulerSettings.IsValid())
45 hasErrors = true;
46
47 if (!playbackSettings.IsValid())
48 hasErrors = true;
49
50 return !hasErrors;
51 }
class BunkerBroadcastJsonDataBase proxies
ref BunkerBroadcastSettings bunkerSettings
Определения CfgBunkerBroadcastJsonData.c:22
ref BunkerBroadcastSchedulerSettings schedulerSettings
Определения CfgBunkerBroadcastJsonData.c:23
ref BunkerBroadcastPlaybackSettings playbackSettings
Определения CfgBunkerBroadcastJsonData.c:24

Перекрестные ссылки bunkerSettings, discreteItemSets, Debug::Log(), m_IsValid, playbackSettings, proxies, schedulerSettings и slotName.