8 bool m_IsOnlyLocalMoveEnable =
false;
10 bool m_IsHandAckEnable =
false;
12 bool m_IsDesyncRepairEnable =
true;
14 bool m_IsOldProcessInputDataEnable =
false;
19 void PluginInventoryDebug()
21 m_IsOnlyLocalMoveEnable =
false;
22 m_IsHandAckEnable =
false;
23 m_IsDesyncRepairEnable =
true;
24 m_IsOldProcessInputDataEnable =
false;
27 bool IsLocalOnlyMoveEnable()
29 return m_IsOnlyLocalMoveEnable;
32 void SetLocalOnlyMoveEnable(
bool enable)
34 m_IsOnlyLocalMoveEnable = enable;
37 void SetHandAckEnable(
bool enable)
39 m_IsHandAckEnable = enable;
40 InventoryDebug.SetHandAckEnable(enable);
43 bool IsHandAckEnable()
45 return m_IsHandAckEnable;
48 void SetDesyncRepairEnable(
bool enable)
50 m_IsDesyncRepairEnable = enable;
53 bool IsDesyncRepairEnable()
55 return m_IsDesyncRepairEnable;
58 void SetOldProcessInputDataEnable(
bool enable)
60 m_IsOldProcessInputDataEnable = enable;
63 bool IsOldProcessInputDataEnable()
65 return m_IsOldProcessInputDataEnable;
Plugin interface for controlling of agent pool system.