4 {
6
7
8
9 InsertIngredient(0,"SteelheadTrout");
10 m_IngredientAddHealth[0] = 0;
11 m_IngredientSetHealth[0] = -1;
12 m_IngredientAddQuantity[0] = 0;
13 m_IngredientDestroy[0] = true;
14
15
16
17 AddResult("SteelheadTroutFilletMeat");
18 m_ResultSetFullQuantity[0] = false;
19 m_ResultSetQuantity[0] = -1;
20 m_ResultSetHealth[0] = -1;
21 m_ResultInheritsHealth[0] = 0;
22 m_ResultInheritsColor[0] = -1;
23 m_ResultToInventory[0] = -2;
24 m_ResultReplacesIngredient[0] = 0;
25
26
27 AddResult("SteelheadTroutFilletMeat");
28 m_ResultSetFullQuantity[1] = false;
29 m_ResultSetQuantity[1] = -1;
30 m_ResultSetHealth[1] = -1;
31 m_ResultInheritsHealth[1] = 0;
32 m_ResultInheritsColor[1] = -1;
33 m_ResultToInventory[1] = -2;
34 m_ResultReplacesIngredient[1] = 0;
35
36
37 AddResult("RedCaviar");
38 m_ResultSetFullQuantity[2] = false;
39 m_ResultSetQuantity[2] = -1;
40 m_ResultSetHealth[2] = -1;
41 m_ResultInheritsHealth[2] = 0;
42 m_ResultInheritsColor[2] = -1;
43 m_ResultToInventory[2] = -2;
44 m_ResultReplacesIngredient[2] = 0;
45 }