DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnTick()

override void OnTick ( PlayerBase player,
float deltaT )
protected

См. определение в файле SandstormExposure.c строка 111

112 {
113 if (!m_SandstormController.IsActive())
114 return;
115
116 float sandstormIntensity = m_SandstormController.GetIntensityForPlayer(player);
117
118 HandleCoughing(player, sandstormIntensity, deltaT);
119
120 TransmitAgents(eAgents.SILICOSIS, player, sandstormIntensity * SILICOSIS_AGENTS_PER_SEC * deltaT);
121 TransmitAgents(eAgents.EYES_IRRITATION, player, sandstormIntensity * EYES_IRRITATION_AGENTS_PER_SEC * deltaT);
122 }
eAgents
Определения EAgents.c:3
ScriptedSandstormController m_SandstormController
seconds
Определения SandstormExposure.c:88
float TransmitAgents(int type, PlayerBase player, float count)
Определения SandstormExposure.c:45
const float EYES_IRRITATION_AGENTS_PER_SEC
Определения SandstormExposure.c:17
void HandleCoughing(PlayerBase player, float sandstormIntensity, float deltaTime)
Определения SandstormExposure.c:124
SandstormZoneSmall_TESTONLY SILICOSIS_AGENTS_PER_SEC

Перекрестные ссылки EYES_IRRITATION_AGENTS_PER_SEC, HandleCoughing(), m_SandstormController, SILICOSIS_AGENTS_PER_SEC и TransmitAgents().