DayZ 1.30
DayZ Explorer by KGB
 
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◆ OnActivate()

override void OnActivate ( PlayerBase player)
private

is called when an inactive modifier gets activated during gameplay, is NOT called on activation upon player server connection(see OnReconnect)

См. определение в файле SandstormExposure.c строка 32

33 {
34 m_SquintSymptom = player.GetSymptomManager().QueueUpSecondarySymptomEx(SymptomIDs.SYMPTOM_SQUINT);
35
36 TransmitAgents(eAgents.SILICOSIS, player, 1);
37 TransmitAgents(eAgents.EYES_IRRITATION, player, 1);
38 }
eAgents
Определения EAgents.c:3
ref SymptomBase m_SquintSymptom
Определения SandstormExposure.c:20
float TransmitAgents(int type, PlayerBase player, float count)
Определения SandstormExposure.c:45

Перекрестные ссылки m_SquintSymptom и TransmitAgents().